About  Us

Welcome to the Scienarium! We are a team of educators with diverse skills and backgrounds, brought together by the common purpose to enrich S.T.E.A.M. learning in young children.

 

At the Scienarium, we create and design a creative and innovative curriculum, learning resources, digital content and games that boost children’s interest and passion to learn S.T.E.A.M. subjects, through play and experiment with creativity, motivation and understandings while facilitating and supporting primary school teachers to successfully teach S.T.E.A.M. subjects.

 

Our core value is to provide S.T.E.A.M. learning programmes for schools, learning centres, educators and teachers to facilitate and guide them to get engaged in teaching S.T.E.A.M. subjects to primary school students.

 

Main Benefits of The Scienarium

"We create fun, creative and innovative learning programmes to facilitate teachers and students in S.T.E.A.M. learning."

A Ready-to-Teach Programme

Aligned with Standard Curriculum

Cross-curricular Resources

Facilitate Primary

School Teachers

Create an Engaging Learning Environment

Support Classroom Activities

Learning through S.T.E.A.M.

S.T.E.A.M. Helps Prepare Children to Become Future Innovators!

What is S.T.E.A.M.?

 

S.T.E.A.M. is the abbreviation of Science, Technology, Engineering, Art and Math. This unique curriculum, widely adopted in educational environments around the world, especially in the USA and the UK, prepares students from kindergarten to high school to think critically and creatively about real-world problems and their solutions.

 

The S.T.E.A.M. curriculum integrates the five areas of learning: science, technology, engineering, art and math. The core concept of STEAM is to allow students to investigate, experiment, design and analyse their learning through hands-on experimentation and activity. A child will develop their scientific understanding, improve their sensory skills, and increase their creativity and imagination. These vital skills will help build a solid foundation for an innovative and curious mindset.

Science: 
Learn scientific concepts through observation.
Technology:
Learn the importance of technology and innovation.
Engineering :
Learn to build and 
construct from scratch.
Art:
Learn to create and design.
Math:
learn to calculate and measure accurately.

Aligned with Science Standard

* “NGSS is a registered trademark of Achieve. Neither Achieve nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.”

The Future Career

According to the U.S. Department of Education, the future demand for careers relating to science, technology, engineering, art and math, or S.T.E.A.M., subjects is increasing significantly.

The future career trends indicate to parents how to prepare their children for the future competitive markets where creativity, innovation and critical thinking mindset come to play a crucial role in future careers.

 

 

Source: www.ed.gov

Copyright © 2019 London, UK

                             Bangkok,TH

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